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From Code.org: With nothing but paper and markers, students will learn the four steps of computational thinking. After a brief introduction, students should be split into groups where they will have to create directions for other students to draw a specific monster (from a catalog of pre-selected mo more
This activity allows the user to experiment with encoding and decoding messages using modular arithmetic. This activity would work well in mixed ability groups of four or five for about forty-five to fifty minutes if you use the exploration questions and twenty minutes otherwise. By shodor.org.
A cipher is a message that has been written in such a way (encoded) that it is unreadable by others. In this lesson, students will use mapping to encode a sentence. Students who have ever played “Hangman” or watched Wheel of Fortune may find that those experiences help in this exercise. Students more
This activity allows the user to explore Venn Diagrams and their various applications. This activity would work well in groups of two for about thirty to forty-five minutes if you use the exploration questions and fifteen to twenty minutes otherwise. By Shodor.org. One simple instruction you likely more
Students will explore algorithm design by creating oral algorithms, giving instructions for other students to follow to duplicate a model supplied by the teacher. Student-student interaction will foster community and help them analyze the effectiveness of their algorithms. Required: plastic interloc more