Created on: September 17, 2013

Website Address: https://library.curriki.org/oer/Designing-a-Winner-65353

TABLE OF CONTENTS

- Curriki Project Based Geometry
- Curriki Calculus: Applications of Derivatives
- Curriki Calculus: Integrals

- Selling Geometry
- Designing a Winner
- What's Your Angle, Pythagoras?
- TED Talk: House of the Future
- The Art of Triangles
- How Random Is My Life?
- Introduction to Angles
- Lesson -- Drawing right triangles from word problems
- Accessing Curriki Geometry Projects
- Introduction to Curriki Geometry

- Selling Geometry Resources
- Curriki Geometry Tools and Resources
- Lesson -- Rotation
- The World Runs on Symmetry
- Lesson -- Dilations and Isometry
- Lesson -- Composition of Transformations
- Cool Math 4 Kids: Tessellations
- Tessellations.org
- Euclid
- About Cloze Notes
- What's the point of Geometry? - Euclid
- Selling Geometry Project Teacher Edition
- Selling Geometry Project Student Packet

- Applications of Derivatives Table of Contents by Standard
- AD.1: Find the slope of a curve at a point.
- AD.2: Find a tangent line to a curve at a point and a local linear approximation.
- AD.3: Decide where functions are decreasing and increasing.
- AD.4: Solve real-world and other mathematical problems involving extrema.
- AD.5: Analyze real-world problems modeled by curves.
- AD.6: Find points of inflection of functions.
- AD.7: Use first and second derivatives to help sketch graphs.
- AD.8: Compare the corresponding characteristics of the graphs of f, f', and f".
- AD.9: Solve optimization real-world problems with and without technology.
- AD.10: Find average and instantaneous rates of change.
- AD.11: Find the velocity and acceleration of a particle moving in a straight line.
- AD.12: Model rates of change, including related rates problems.
- AD.13: Interpret a derivative as a rate of change in applications.
- AD.14 Geometric interpretation of differential equations via slope fields

IN COLLECTION

This folder contains resources for the Designing a Winner Project.

This folder contains resources useful for the Designing a Winner Project from Curriki Geometry.

These resources may be useful for all of the Curriki Geometry projects. There are also additional resources useful for specific projects.

A collection of problem sets on Similarity.

This is the Teacher Edition of the Designing a Winner Project.

This is the Student Edition of the Designing a Winner Project.

A lesson plan for teaching SOHCAHTOA.

This video derives the equation of a line tangent to a curve.

This is an exercise on similarity and triangles.

This is a Khan Academy tutorial on similarity.

These are student-created videos on reflections.