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Flashcards to accompany Ch. 1 of the Discovering Geometry textbook.
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PowerPoint drill practice of triangle types for Discovering Geometry Lesson 1.5
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These slides scaffold discussion, easing students from simple modeling to a complicated problem represented by a quadratic expression. It can be a good supplement for section 1.4 in Carnegie Learning Algebra I or section 2.3 in Discovering Geometry by Key Curriculum Press.
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Student-centered investigations on Special Angles on Parallel Lines. Students use tracing paper (or patty paper) to create conjectures about corresponding angles, alternate interior angles, and alternate exterior angles.
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An introduction to the slope formula. SEE NOTES at bottom of each slide for details on how to use them. Can be used with any textbook.
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An follow-up lesson on the slope formula. SEE NOTES at bottom of each slide for details on how to use them. Can be used with any textbook.
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A guided discovery lesson on how sequences can be expressed as functions.
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An x-ray of a hand that shows how the measurements of the bones in a given finger is a fibonacci sequence.
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Lesson plan for a hands on approach to teaching triangle inequalities
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Powerpoint with review questions and pictures to supplement teaching the Triangle Inequality Theorem
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Students use a formula to solve problems provided by Mesa College’s Veterinary Program. This requires the use of subscript notation and the multiplication property of equality to solve. The equations are the simplest of linear equations however the application makes them more interesting.
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Random Rectangles

by KC Bellflower

Unit 4: Data Analysis and Probability
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The Addition Game

by Annie Lowe

In this game, students will roll a set of dice a total of 36 times. Player A gets 1 point if the sum is odd, Player B gets 1 point if the sum is even. The player with the most points at the end of the game wins. Do you think this is fair? Play to find out.
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The rules are the same in this game as in the Addition Game, only this time instead of the sum the students are getting the product of the two dice.
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The questions here ask the students to compute what the experimental and theoretical probability are and whether or not they thought the game was fair. It also brings up some different rules that other students have played by and they must respond whether they think those rules are fair or not and why.
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In this review students will answer questions based on the vocabulary they have learned so far in their probability unit.
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Ticket-Out-The-Door

by Annie Lowe

Students will answer questions based on experimental probability as well as answer a question about who will win a game based on data that is given.
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