From Code.org: With nothing but paper and markers, students will learn the four steps of computational thinking. After a brief introduction, students should be split into groups where they will have to create directions for other students to draw a specific monster (from a catalog of pre-selected monsters). The entire task must be decomposed, then teams will analyze all monsters in the catalog for patterns, abstract different details from the monsters, then use that information to create an algorithm (directions) for another team to draw a certain monster. Teams will then switch algorithms with another group and draw the monster based on what that algorithm indicates. Is the drawing what the original team intended?
http://studio.code.org/s/20-hour/stage/3/puzzle/1
C
lick the link to watch a video about the activity and open the complete lesson plan.
Click this link for the complete lesson plan as well: https://studio.code.org/unplugged/unplug2.pdf




 

 

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